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Artifact: Journal of Design Practice is an Open Access journal that publishes double-blind peer-reviewed design research examining the nature of, developments in, and understandings of design practices.

Design research is rapidly becoming a knowledge-intensive field, characterized by an overwhelming scholarly interest in design's many interfaces, from the role of design in solving societal problems, to enhancing the sustainability and profitability of businesses across industries and geographies. Artifact encourages contributions from diverse perspectives related to both traditional and the emerging new activities of design, professions of design, and organizational uses of design. The journal aims to reflect recent decades' substantial transformation of the field of design research, with contributions that touch on design practices from a broad spectrum of scientific fields such as semiotics, design semantics, critical discourse analysis, science and technology studies, design(erly) thinking, management, organization, and material history.

Manuscripts are invited that may engage with the theoretical and conceptual perspectives on the nature of current and future design practices.

More information about the journal can be found here: artifact-journal-of-design-practice
08.04.2019 um 11:53 Uhr
Vom Bauhaus zum Silicon Valley: Ausstellung BAU [ SPIEL ] HAUS in Kooperation mit der Hochschule Pforzheim

2019 feiert die Hochschule Pforzheim wie ganz Deutschland und viele internationale Partner das Gründungsjubiläum des Bauhauses in Weimar. Die Kuratoren Professor Dr. Thomas Hensel und Dr. Robert Eikmeyer haben viele Forschungsergebnisse ihrer gemeinsamen Arbeit in die Konzeption von BAU [ SPIEL ] HAUS einfließen lassen und eine Fülle von Exponaten zusammengetragen.

Die legendäre Schule für Gestaltung verändert seit 100 Jahren das Bild unserer Welt. Ihre Konzepte für Bildung und Produktion, und damit letztendlich für die Gestaltung eines neuen Miteinanders, sind bis heute unübertroffen. Produktives und überaus innovatives Element war der spielerische Ansatz im bildnerischen Prozess der Bauhaus-Lehre und noch immer ist für das tief verankerte Bedürfnis nach kreativem Ausdruck das Spiel als künstlerische Strategie besonders wegweisend. 

Die Ausstellung BAU [ SPIEL ] HAUS verfolgt die Bauhaus-spezifische und bis heute bewährte Einbindung von Spielkonzepten und Spielräumen in die gestalterische Entwicklung. Auch spürt sie deren Vorläufern nach und untersucht beispielhaft deren Tradierung über die Gegenwart bis in die Zukunft hinein. So werden reformpädagogische Theorien des 19. Jahrhunderts ihren Ausprägungsformen im aktuellen Zeitgeist gegenübergestellt. Gezeigt werden über hundert Werke aus über hundert Jahren von historischen Positionen bis hin zu zeitgenössischen künstlerischen Arbeiten.

BAU [ SPIEL ] HAUS
22. März bis 16. Juni 2019
Neues Museum Nürnberg
Di – So 10 – 18 Uhr, Do 10 – 20 Uhr

Symposium KALEIDOSKOP – BEITRÄGE ZU BAUHAUS UND SPIEL
Donnerstag, 11. April 2019, Neues Museum Nürnberg

15 Uhr Kuratorenführung mit Prof. Dr. Thomas Hensel und Dr. Robert Eikmeyer, Lehrstuhl für Kunst- und Designtheorie, Hochschule Pforzheim
16 Uhr Vortrag Gutes Spielzeug braucht das Kind – Spielzeugdesign im Spiegel der Moderne von Dr. Urs Latus, Spielzeugmuseum Nürnberg
17 Uhr Vortrag Was können wir aus Spielen für die Arbeit der Zukunft lernen?von Prof. Dr. Thomas Voit, Technische Hochschule Nürnberg Georg Simon Ohm
18 Uhr Vortrag Bauhaus und Spiel – Eine Einführung von Prof. Dr. Thomas Hensel und Dr. Robert Eikmeyer, Lehrstuhl für Kunst- und Designtheorie, Hochschule Pforzheim
18.30 Uhr Vortrag Alma Siedhoff-Buscher. Die Bauhaus-Künstlerin in Briefen und Texten von Joost Siedhoff
ab 19.30 Uhr Book Launch mit Olaf Nicolai

Der Eintritt zum Symposium ist frei.

Mehr Informationen hier
08.04.2019 um 11:35 Uhr
Das einundzwanzigste Kolloquium »Design Promoviert« wird am 11. Mai an der Folkwang UdK in Essen stattfinden.
Gastgeber für das einundzwanzigste Kolloquium »Design Promoviert« ist dieses Mal die Folkwang UdK in Essen. Das Kolloquium ist eine Veranstaltung für junge Designforschende, um ihre Arbeiten vorzustellen und diskutieren zu lassen. Es bietet Promovierenden im Design eine Gelegenheit, ihr Forschungsthema unter Gleichgesinnten zur Diskussion zu stellen. Erfahrene Designforscher werden eingeladen, uns mit hilfreichen Kommentaren zur Seite zu stehen. Vorträge zu erfolgreich abgeschlossenen Promotionen im Designbereich sollen die Veranstaltung abrunden.

Call for Participation
Das Kolloquium richtet sich insbesondere an alle Designpromovierenden und solche, die es werden wollen. Interessierte, die gern vortragen möchten, können ihre Kurzdarstellung von 500 Wörtern (plus Literaturverweise) bis zum 27. April auf dieser Webseite hochladen. Auch internationale Designpromovierende sind herzlich eingeladen zu partizipieren. Besonders herausragende Vortragende bekommen die Gelegenheit, in der Designtheorie-Zeitschrift »Öffnungzeiten« als Artikel zu veröffentlichen.

Termine und Kosten
27. April 2019, 23:59 Uhr: Einsendeschluss für alle Beiträge
27. April 2019, 23:59 Uhr: Anmeldeschluss für das Kolloquium

Für weitere Informationen und Teilnahmeanmeldung: www.design-promoviert.de
08.04.2019 um 11:19 Uhr
Systems Change for Governance: Design + Networks + Activation
RSD8 Relating Systems Thinking and Design
October 17-19, 2019 IIT – Institute of Design
Chicago, Illinois, USA

There is an emerging concern to address the pragmatics of large-scale social system change across all contexts. Organizations can no longer go it alone if they want to achieve scaled and sustainable impact. Building, activating, and amplifying capacity to co-design and co-produce with real stakeholders has always been a challenging commitment. Successful system change models are still emerging across different sectors, and their results are simultaneously challenged by massive global trends. Achieving systems-level transformation requires activating, cultivating and galvanizing networks—technological, infrastructural, and social—that support new collaborative activities, processes, and mindsets.

The role of systemic design in informing equitable and sustainable choices increasingly demands that designers re-orient toward “design and…”. The conference will explore real-world contexts where organizational behavior, entrepreneurship, policymaking, and design are already colliding, as well as new tools and methodologies to evolve our individual and collective points of view about leadership and the transformative practices—and challenges—of large-scale collaboration.

Call for participation:
Call for abstracts/proposals for Discussion Groups, Activity Groups, Workshops, and Charles Owen Tribute
“Reinventing Systems of Governance: Design + Networks + Activation” is an interdisciplinary conference aiming to represent the state of the art of systems thinking application in design towards sustainability and stimulate an international debate among academics and professionals on the topic.

Deadline for abstract submission: 03 May 2019

More information here:
04.04.2019 um 13:00 Uhr
Aktuelle Ausschreibungen: Call for Paper: XD2019GoldCoast
The International Conference of Experience Design, Innovation and Entrepreneurship (XD2019GoldCoast) will be hosted by the Griffith Centre for Design and Innovation Research (CDAIR) at Griffith's Gold Coast campus.

The three-day conference brings together an international community of scholars and practitioners around the 2019 theme of “Exploring and Enhancing Experience” in relation to design, innovation and entrepreneurship in:

Architecture | Artificial Intelligence | Brand | Business | Communication | Computing | Data Science | Education | Engineering | Environment | Finance | Health | Information | Interaction | Media | Marketing | Management | Manufacturing | Policy | Product | Psychology | Robotics | Service | Sport | Space | Supply Chain | System |Technology | Tourism | Wearable

Call for paper:
The conference welcomes any paper types including: conceptual, empirical, methodological, professional papers, as well as critical literature reviews and case studies. Research questions should address and report results that can make some significant contribution relevant to the conference theme of "Exploring and Enhancing Experience".

Submission deadline: 19 April 2019

For more information about the conference and submission please visit:XD2019GoldCoast
04.04.2019 um 12:47 Uhr
Aktuelle Ausschreibungen: Call for Paper: CHI PLAY'19
CHI PLAY ’19 will be held in Barcelona, Spain, from 22-25 October 2019.



CHI PLAY is the international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction.”

The goal of CHI PLAY is to highlight and foster discussion of current high quality research in games and HCI as foundation for the future of digital play. To this end, the conference features streams that blend academic research and games with research papers, interactive play demos, and industry insights.

Call for papers:
Authors are invited to submit high-quality original work to advance the field of player-computer interaction research. CHI PLAY 2019 welcomes submissions that further our understanding of the player experience, as well as contributions on novel designs or implementations of player-computer interaction

Full papers submissions: April 9, 2019
More information here: chiplay.acm.org
04.04.2019 um 12:37 Uhr
EPIC2019 is the premier international conference on ethnography in business
9–12 November
Providence, Rhode Island


What does it mean to have agency in an increasingly automated world?

"Businesses are investing in 'intelligent' technologies that promise to take humans 'out of the loop.' But human agency is not disappearing—it’s evolving, and humanistic perspectives are more essential than ever. EPIC2019 will explore how our models of behavior and culture shape spaces of opportunity and risk for diverse people and organizations. We invite ethnographers and technologists of all backgrounds to advance the value of our work through the prism of agency."

Call for papers:
Most contributions should draw on theoretical advances in ethnographically informed social science research and aligned disciplines, coupled with applied best practices from professional fields.
The conference invites papers that advance ethnography in industry by presenting new developments in ethnographic research that emphasize the interplay between theory and practice.

Submission deadline: April 12

For more information about the conference and submission please visit: epicpeople.org
04.04.2019 um 12:24 Uhr
The Weizenbaum Institute for the Networked Society is organising a conference on Thursday, 16 May and Friday, 17 May 2019 on the subject of “Challenges of Digital Inequality: Digital Education, Digital Work, Digital Life”.

The aim of the conference is to bring together different disciplinary perspectives (e.g. education and social sciences, legal studies, communication science, computer science, economics science and engineering science) to highlight the challenges, drivers and consequences of inequality in the age of digitalisation. In this context, we strive to identify viable solutions to ensure the creation of a self-determined society.

Digitalisation transforms the society we live in today: It changes the way we communicate, learn, work, and live. Digital technologies provide access to information anytime and anywhere and promise to empower users around the world by delivering more and easier opportunities for transparency and social participation. Despite this potential, modern societies are increasingly witnessing a gaping chasm of inequality as social actors experience differential results of ubiquitous digitalisation around the world. Understanding and finding ways to solve this paradox is a primary motivation for the Weizenbaum Conference 2019.

For more information about the conference please visit weizenbaum-conference.org
The registration for the Weizenbaum Conference is now open. Please register here.
04.04.2019 um 12:08 Uhr
Call for submissions
Message 4: What are the politics of your design and what is the design of your politics?

"The language of being human, i.e. having and expressing needs, desires, and aspirations, as well as traditions and ties to situation and place, can be said to have been hijacked by marketing and salesmanship and as a consequence, has this led to a point where communication is on the verge of a semiotic collapse? If so, are we at a time 'the early Anthropocene' when clarity and quality of Graphic Communication Design could very well be called upon to enable humanity to address their growing and irrevocable damage to the planet?"

This issue aims to provoke a dialectic in order to question, interrogate and if possible, suggest alternatives to the raison d'être and practice of the discipline within broader social, economic and political contexts. With the following questions, the issue aims to challenge the fundamental role and representation of Graphic Communication Design:
How do (or indeed should) Graphic Communication Designers
• engage with and change the broader social, economic, and political
circumstances?
• address cultural colonisation, systemisation and appropriation?
• counter misdirection and falsehoods through illuminating meaning, knowledge
and facts?

Submissions
The Message journal welcomes contributions from national and international Visual Communication researchers and practitioners from a variety of perspectives - theoretical, conceptual, educational, industrial.
Contributions can take the form of:
Research papers (4000–6000 words), Position papers (4000–6000 words), Reports (4000–6000 words)
Deadline
22 March 2019

Further information and submission: www.plymouth.ac.uk
20.03.2019 um 11:38 Uhr
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